Zagad
A downloadable game for Windows
You’re facing a head. It’s silent, mysterious, and you can interact with stuff on it. You find objects, you look for a way to open secrets places, and you realise, puzzle after puzzle, that you are beginning to hear the head’s thoughts. And it seems like they have a lot to tell you.
Zagad is a puzzle narrative game, designed for a single player on a computer.
Audio
🇫🇷 🇬🇧 / Subtitles
🇫🇷 🇬🇧 🇰🇷
You can choose to play with your mouse (recommanded), a controller, or your keyboard !
Pierre Hennecart - Programmer
William Chalain - Game artist 3D
Marie Pakula - Game & narrative designer
Théo Trimoulet - UX / UR
Quentin Beaumont - Sound design & Music composer
Louise Jandot Dit Danjou - Producer
External team :
Léopoldine Serre - Voice actress
Seunghui Choi - Korean translator
Game made in 3 months by students of the Cnam-Enjmin
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Louise Jandot Dit Danjou |
Genre | Puzzle |
Made with | Blender, Unreal Engine |
Tags | Mystery, Narrative, Point & Click, Singleplayer, Voice Acting |
Average session | About a half-hour |
Languages | English, French, Korean |
Inputs | Mouse, Joystick |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, Interactive tutorial |
Comments
Log in with itch.io to leave a comment.
one issue: letting go of the knife after it's in position but before the drop is triggered softlocks the game.
that was refreshing
kinda wanna see it in VR
thanks for making
Who is the face model?
This game has such a strong feel to it. There is something about manipulating a head and seeing everything going through it. I recommend not being proud and allowing yourself to use the help. Not only it helps you complete the game, but the indications are still within the thoughts of the character which you can only want to more about it!
It's a lovely experience, the puzzles are fun, and the physicality of some of the actions - which I won't spoil but I really liked cutting the stuff and setting stuff on fire hehehe. The game is also beautiful and sounds great. Like the way the sounds when you zoom in and out interact with each other and also as you travel around the head ... Big brain. Literally!
Thank you a lot for your kind feedback, we really appreciate that people don't see the hint system as something to avoid. It's part of the experience, as you said !
An engaging experience with clever puzzles : you never feel too far behind and it's not too easy either. The hint system is effective as well !
On a less gameplay; more narrative approach the game is interesting as well, I believe it leaves enough space for everyone to empathise with Ada and her story. Great work everyone !
Léopoldine's voice brought Ada to life and carried lots of strong emotions that I was not expecting to experience from behind a computer monitor. Magnificient job to her and the team who gave her the opportunity to express her art (with both French and English voiceovers!)
Thanks a lot for your feedback ! :)