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one issue: letting go of the knife after it's in position but before the drop is triggered softlocks the game.

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that was refreshing
kinda wanna see it in VR
thanks for making

Who is the face model?

This game has such a strong feel to it. There is something about manipulating a head and seeing everything going through it. I recommend not being proud and allowing yourself to use the help. Not only it helps you complete the game, but the indications are still within the thoughts of the character which you can only want to more about it!

It's a lovely experience, the puzzles are fun, and the physicality of some of the actions - which I won't spoil but I really liked cutting the stuff and setting stuff on fire hehehe. The game is also beautiful and sounds great. Like the way the sounds when you zoom in and out interact with each other and also as you travel around the head ... Big brain. Literally!

Thank you a lot for your kind feedback, we really appreciate that people don't see the hint system as something to avoid. It's part of the experience, as you said !

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An engaging experience with clever puzzles : you never feel too far behind and it's not too easy either. The hint system is effective as well ! 

On a less gameplay; more narrative approach the game is interesting as well, I believe it leaves enough space for everyone to empathise with Ada and her story. Great work everyone !

Léopoldine's voice brought Ada to life and carried lots of strong emotions that I was not expecting to experience from behind a computer monitor. Magnificient job to her and the team who gave her the opportunity to express her art (with both French and English voiceovers!)

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Thanks a lot for your feedback ! :)